Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
19 |
Join a social movement. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
25 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
25 |
Became a Citizen (Corporate). |
3 |
27 |
A new romantic starts. Gain an Ally. |
4 |
29 |
Continued as Citizen (Corporate). |
4 |
32 |
Hard times caused by a lack of interstellar trade costs Armando Jenkins Armando Jenkins's job. |
5 |
32 |
Switched to Drifter (Wanderer). |
5 |
36 |
Attacked by enemies and injured. |
5 |
36 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
36 |
Gain Enemy if Armando Jenkins don't already have one. |
5 |
36 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
38 |
Amnesia. |
6 |
40 |
Promoted to Drifter (Wanderer) rank 2. |