Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
A revolution, attack or other unusual event throws Arron Schmidt's life into chaos, forcing Arron Schmidt to leave the planet. |
2 |
20 |
Became a Navy (Flight) with the new title Crewman. |
2 |
24 |
Vessel participates in a diplomatic mission. |
2 |
24 |
Gain a contact. |
2 |
24 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
3 |
24 |
Attempted to change assignments. |
3 |
24 |
Switched to Navy (Engineer/Gunner) with previous rank. |
3 |
27 |
Gained a contact. |
3 |
28 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
4 |
28 |
Voluntarily left Engineer/Gunner |
4 |
28 |
Became a Scout (Courier). |
4 |
29 |
Psychologically damaged by Arron Schmidt's time in the scouts. |
5 |
29 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
32 |
Arron Schmidt is chosen to represent Arron Schmidt's faith in a vid show or other highly public forum. |
6 |
33 |
Continued as Believer (Mainstream Believer). |
6 |
35 |
A notable academic consults with Arron Schmidt about a publication or documentary he is working on. Gain a Contact in academia. |
6 |
37 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
7 |
37 |
Voluntarily left Mainstream Believer |
7 |
37 |
Became a Drifter (Wanderer). |
7 |
41 |
Attacked by enemies and injured. |
7 |
41 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
7 |
41 |
Gain Enemy if Arron Schmidt don't already have one. |
7 |
41 |
Forced to continue current assignment. |
7 |
41 |
Promoted to Drifter (Wanderer) rank 1. |