Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Asabwaswe-Abab gain experience in a technical field as a computer operator or surveyor. |
2 |
22 |
Voluntarily left Colonist |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
23 |
Betrayed by a friend. One of Asabwaswe-Abab's Contacts or Allies betrays Asabwaswe-Abab, ending Asabwaswe-Abab's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
23 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
26 |
Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
4 |
26 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
28 |
Asabwaswe-Abab aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
5 |
28 |
Returned to Merchant (Merchant Marine). |
5 |
32 |
Imperial trade restrictions force Asabwaswe-Abab out of business. |
6 |
32 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
6 |
33 |
Asabwaswe-Abab is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
7 |
36 |
Continued as Believer (Mainstream Believer). |
7 |
40 |
Asabwaswe-Abab retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
40 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
40 |
Retired at age 40. |