Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
20 |
Failed to qualify for Courier (Scout). |
2 |
20 |
Switched to Drifter (Wanderer). |
2 |
22 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
24 |
Continued as Drifter (Wanderer). |
3 |
25 |
Betrayed by a friend. One of Benjamin Frazier's Contacts or Allies betrays Benjamin Frazier, ending Benjamin Frazier's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
28 |
Benjamin Frazier's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
28 |
Became a Entertainer (Performer). |
5 |
30 |
Join homeworld’s celebrity circles |
5 |
30 |
Gain a contact |
5 |
32 |
Promoted to Entertainer (Performer) rank 1. |
6 |
32 |
Continued as Entertainer (Performer). |
6 |
34 |
One of Benjamin Frazier's pieces of art is stolen, and the investigation brings Benjamin Frazier into the criminal underworld. |
6 |
36 |
Promoted to Entertainer (Performer) rank 2. |
7 |
36 |
Continued as Entertainer (Performer). |
7 |
39 |
Criticised a questionable political leader on Benjamin Frazier's homeworld, causing his downfall. Gain an Enemy |
7 |
39 |
Public opinion turns on Benjamin Frazier. |