Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
21 |
Lost eye or limb. Fully recovered. |
2 |
21 |
Failed to qualify for Thief (Rogue). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Switched to Army (Cavalry) with previous rank. |
2 |
22 |
Given a special assignment or duty in Benjiman Barry's unit. |
2 |
25 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
3 |
25 |
Voluntarily left Cavalry |
3 |
25 |
Failed to qualify for Intelligence (Agent). |
3 |
25 |
Became a Drifter (Wanderer). |
3 |
26 |
Betrayed by a friend. One of Benjiman Barry's Contacts or Allies betrays Benjiman Barry, ending Benjiman Barry's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
26 |
Became a Entertainer (Journalist). |
4 |
30 |
Criticised a questionable political leader on Benjiman Barry's homeworld, causing his downfall. Gain an Enemy |
4 |
30 |
Public opinion turns on Benjiman Barry. |
4 |
30 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
5 |
30 |
Continued as Entertainer (Journalist). |
5 |
33 |
An investigation, tour, project or expedition goes wrong, stranding Benjiman Barry far from home. |
6 |
33 |
Returned to Drifter (Wanderer). |
6 |
34 |
Betrayed by a friend. One of Benjiman Barry's Contacts or Allies betrays Benjiman Barry, ending Benjiman Barry's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
34 |
Became a Merchant (Free Trader). |
7 |
36 |
Benjiman Barry's ship or starport is destroyed by criminals. Gain them as an Enemy. |
8 |
36 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
40 |
Benjiman Barry aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |