Benjiman Dickman  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 41 M 2 (-2) 9 (1) 3 (-1) 9 (1) 9 (1) 6 (0)293996
Enchanted
 
Skills
Admin 0
Art (Performing) 0
Astrogation 1
Athletics 0
Drive (Hovercraft) 1
Electronics 0
Gun Combat (Energy) 1
Heavy Weapons 0
Melee (Blade) 0
Pilot 0
Seafarer 0
Stealth 0
Streetwise 1
Tactics 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Marine Ground Assault Marine01
Navy Line/Crew Crewman02
Scout Explorer 01
Citizen Corporate 11
 
EducationGraduated
School of Hard Knocks Failed
 
Name Type Affinity Enmity Power Influence Species
Gussie Finnerty Enemy 0 1 1 0 Ziadd (F/33)
Miller Coulston Enemy 0 3 0 2 Cafadan (M/29)
Miller Coulston fell on hard times.
 
Term Age History
1 18 Entered the school of hard knocks.
1 21 War breaks out, triggering a mandatory draft.
1 22 Failed in the school of hard knocks.
2 22 Became a Marine (Ground Assault) with the new title Marine.
2 25 A mission goes wrong; Benjiman Dickman and several others are captured and mistreated by the enemy. Gain Benjiman Dickman's jailer as an Enemy.
3 25 Became a Navy (Line/Crew) with the new title Crewman.
3 28 Benjiman Dickman foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
3 29 Attempt at commissioned failed.
4 29 Continued as Navy (Line/Crew).
4 33 Special assignment or duty on board ship.
5 33 Voluntarily left Line/Crew
5 33 Became a Scout (Explorer).
5 37 Nearly killed. Owe 17,500 for medical bills.
6 37 Became a Citizen (Corporate).
6 40 Benjiman Dickman befriend a superior in the corporation or the colony.
6 41 Promoted to Citizen (Corporate) rank 1.
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