Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
22 |
Become leader in social movement. |
1 |
22 |
Gain an Ally and an Enemy. |
1 |
22 |
Dropped out of military academy. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
A series of bad deals and decisions force Bertrand Farrell into bankruptcy. Bertrand Farrell salvages what Bertrand Farrell can. |
4 |
29 |
Became a Marine (Ground Assault) with the new title Marine. |
4 |
31 |
Assigned to an assault on an enemy fortress. |
4 |
31 |
Injured |
4 |
33 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
5 |
33 |
Continued as Marine (Ground Assault). |
5 |
35 |
A mission goes disastrously wrong due to Bertrand Farrell's commander’s error or incompetence, but Bertrand Farrell survive. |
5 |
35 |
Cover for the commander and gain an Ally. |
5 |
37 |
Promoted to Marine (Ground Assault) rank 2 with the new title Corporal. |
6 |
37 |
Voluntarily left Ground Assault |
6 |
37 |
Became a Scout (Courier). |
6 |
41 |
Bertrand Farrell spend a great deal of time on the fringes of Charted Space. |
6 |
41 |
Bertrand Farrell's ship is damaged, and Bertrand Farrell have to hitch-hike Bertrand Farrell's way back across the stars to the nearest scout base. |
6 |
41 |
Gain 4 Contacts. Gain 1 Enemies. |