Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
22 |
Billie McPherson's work ends up coming home with Billie McPherson, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
26 |
Billie McPherson went above and beyond the call of duty. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
26 |
Voluntarily left Corporate Agent |
3 |
26 |
Became a Scout (Surveyor). |
3 |
29 |
When dealing with an alien race, Billie McPherson have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Scout (Explorer) with previous rank. |
4 |
32 |
Billie McPherson have no idea what happened to Billie McPherson – they found Billie McPherson's ship drifting on the fringes of friendly space. |
5 |
32 |
Failed to qualify for Flight (Navy). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
5 |
36 |
Befriended by a senior agent. |
5 |
36 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
36 |
Voluntarily left Law Enforcement |
6 |
36 |
Failed to qualify for Field Researcher (Scholar). |
6 |
36 |
Became a Drifter (Barbarian). |
6 |
39 |
Betrayed by a friend. One of Billie McPherson's Contacts or Allies betrays Billie McPherson, ending Billie McPherson's career. That Contact or Ally becomes a Rival or Enemy. |