Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Pirate (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
24 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
24 |
Failed to qualify for Cavalry (Army). |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
27 |
Attempted a risky adventure and was sent to prison. |
4 |
28 |
Became a Prisoner (Fixer). |
4 |
29 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
32 |
Switched to Prisoner (Thug) with previous rank. |
5 |
33 |
Severely injured. Owe 25,000 for medical bills. |
6 |
36 |
Switched to Prisoner (Inmate) with previous rank. |
6 |
37 |
Nearly killed. Owe 25,000 for medical bills. |