Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Suffer from a life-threatening illness. |
2 |
22 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
23 |
Boyd Walters accepted an offer of inducements to betray Boyd Walters's faith. Gain 50,000 in cash. |
2 |
26 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
3 |
26 |
Became a Merchant (Broker). |
3 |
27 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
3 |
30 |
Promoted to Merchant (Broker) rank 1. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
33 |
Make an unexpected connection outside Boyd Walters's normal circles. Gain a Contact. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
38 |
A new romantic starts. Gain an Ally. |
5 |
38 |
Promoted to Merchant (Broker) rank 2. |