Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
20 |
Involved in a gambling ring. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
26 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
26 |
Became a Citizen (Colonist). |
3 |
27 |
Advanced training in a specialist field. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
34 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
34 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
36 |
Brandon Doolan do not know what happened to Brandon Doolan. There is a gap in Brandon Doolan's memory. |
6 |
36 |
Became a Entertainer (Performer). |
6 |
38 |
Criticised a questionable political leader on Brandon Doolan's homeworld, causing his downfall. Gain an Enemy |
6 |
38 |
Brandon Doolan is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
6 |
40 |
Promoted to Entertainer (Performer) rank 1. |