Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
2 |
19 |
Became a Citizen (Worker). |
2 |
20 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
20 |
Became a Scout (Explorer). |
3 |
23 |
Brett Fowler's scout ship is one of the first on the scene to rescue the survivors of a disaster but Brett Fowler fail to help. Gain an Enemy. |
3 |
23 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
24 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
4 |
24 |
Continued as Scout (Explorer). |
4 |
27 |
Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
5 |
27 |
Failed to qualify for Thief (Rogue). |
5 |
27 |
Became a Drifter (Scavenger). |
5 |
31 |
Amnesia. |
5 |
31 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
31 |
Continued as Drifter (Scavenger). |
6 |
35 |
Suffer from a life-threatening illness. |
7 |
35 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
36 |
Brett Fowler secretly provide religious rites for a dying leader or noble, although they do not share Brett Fowler's faith. Gain an Ally in the family and a Rival who disagrees with Brett Fowler's choice. |
7 |
39 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |