Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Free Trader (Merchant). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Spend several years jumping from world to world in Brett Rule's scout ship. |
2 |
22 |
Continued as Scout (Courier). |
2 |
25 |
Brett Rule's scout ship is one of the first on the scene to rescue the survivors of a disaster but Brett Rule fail to help. Gain an Enemy. |
2 |
25 |
Brett Rule have no idea what happened to Brett Rule – they found Brett Rule's ship drifting on the fringes of friendly space. |
3 |
26 |
Continued as Scout (Courier). |
3 |
29 |
A new romantic starts. Gain an Ally. |
3 |
30 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
30 |
Continued as Scout (Courier). |
4 |
31 |
Brett Rule have no idea what happened to Brett Rule – they found Brett Rule's ship drifting on the fringes of friendly space. |
5 |
31 |
Became a Citizen (Corporate). |
5 |
34 |
Spent time maintaining and using heavy vehicles. |
5 |
35 |
Promoted to Citizen (Corporate) rank 1. |
6 |
35 |
Continued as Citizen (Corporate). |
6 |
39 |
A revolution, attack or other unusual event throws Brett Rule's life into chaos, forcing Brett Rule to leave the planet. |