Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
19 |
Buck Stevens is ordered to take part in a black ops mission that goes against Buck Stevens's conscience. Gain the lone survivor as an Enemy. |
2 |
19 |
Became a Scout (Courier). |
2 |
22 |
Spend several years jumping from world to world in Buck Stevens's scout ship. |
3 |
23 |
Continued as Scout (Courier). |
3 |
26 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
4 |
26 |
Failed to qualify for Thief (Rogue). |
4 |
26 |
Became a Drifter (Wanderer). |
4 |
29 |
Buck Stevens run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
29 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
29 |
Switched to Drifter (Scavenger). |
5 |
31 |
Offered job by a patron. Now owe him a favor. |
5 |
33 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
33 |
Became a Merchant (Broker). |
6 |
34 |
Make an unexpected connection outside Buck Stevens's normal circles. Gain a Contact. |
6 |
37 |
Promoted to Merchant (Broker) rank 1. |
7 |
37 |
Continued as Merchant (Broker). |