Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
19 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
2 |
19 |
Became a Rogue (Enforcer). |
2 |
22 |
Backstab a fellow rogue for personal gain. |
2 |
23 |
Promoted to Rogue (Enforcer) rank 1. |
3 |
23 |
Continued as Rogue (Enforcer). |
3 |
26 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
3 |
27 |
Promoted to Rogue (Enforcer) rank 2. |
4 |
27 |
Continued as Rogue (Enforcer). |
4 |
29 |
Nearly killed. Owe 15,000 for medical bills. |
5 |
29 |
Failed to qualify for Cavalry (Army). |
5 |
29 |
Submitted to the draft. |
5 |
29 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
5 |
31 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
33 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
33 |
Continued as Agent (Law Enforcement). |
6 |
35 |
Severely injured. Owe 5,000 for medical bills. |
7 |
35 |
Failed to qualify for Merchant Academy. |
7 |
35 |
Became a Drifter (Barbarian). |
7 |
39 |
Betrayed by a friend. One of Cameron Snyder's Contacts or Allies betrays Cameron Snyder, ending Cameron Snyder's career. That Contact or Ally becomes a Rival or Enemy. |