Term |
Age |
History |
---|
1 |
12 |
Failed to qualify for Army Support (Army). |
1 |
12 |
Became a Dolphin Civilian (Nomad). |
1 |
13 |
Carey Macks's companions are attacked by fierce sea creatures! Carey Macks stay and fight, getting injured in the process. |
1 |
13 |
Lightly injured, no permanent damage. Fully recovered. |
1 |
16 |
Promoted to Dolphin Civilian (Nomad) rank 1. |
2 |
16 |
Continued as Dolphin Civilian (Nomad). |
2 |
20 |
Carey Macks rise to a position of responsibility. |
2 |
20 |
Promoted to Dolphin Civilian (Nomad) rank 2 with the new title Pod Leader. |
3 |
20 |
Continued as Dolphin Civilian (Nomad). |
3 |
23 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
4 |
23 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
27 |
Carey Macks secretly provide religious rites for a dying leader or noble, although they do not share Carey Macks's faith. Gain an Ally in the family and a Rival who disagrees with Carey Macks's choice. |
4 |
27 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
5 |
27 |
Voluntarily left Missionary/Humanitarian |
5 |
27 |
Became a Agent (Corporate Agent). |
5 |
31 |
An investigation takes on a dangerous turn. |
5 |
31 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
31 |
Continued as Agent (Corporate Agent). |
6 |
35 |
Advanced training in a specialist field. |
6 |
35 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
7 |
35 |
Continued as Agent (Corporate Agent). |
7 |
39 |
Go undercover to investigate an enemy. |
7 |
39 |
A romantic relationship ends badly. Gain a Rival or Enemy. |