Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
21 |
Carlos Hoddle learn something Carlos Hoddle should not have – a corporate secret, a political scandal – which Carlos Hoddle can profit from illegally. |
1 |
21 |
Gain a criminal contact. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
25 |
Political upheaval strikes Carlos Hoddle's homeworld, and Carlos Hoddle is caught up in the revolution. |
3 |
26 |
Voluntarily left Worker |
3 |
26 |
Failed to qualify for Merchant Marine (Merchant). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
27 |
Carlos Hoddle do not know what happened to Carlos Hoddle. There is a gap in Carlos Hoddle's memory. |
4 |
27 |
Became a Scholar (Physician). |
4 |
29 |
Win a prestigious prize for Carlos Hoddle's work. |
4 |
31 |
Forced to continue current assignment. |
4 |
31 |
Promoted to Scholar (Physician) rank 1. |
5 |
31 |
Continued as Scholar (Physician). |
5 |
34 |
Win a prestigious prize for Carlos Hoddle's work. |
6 |
35 |
Continued as Scholar (Physician). |
6 |
36 |
Caught cheating in some fashion, advancing Carlos Hoddle's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
6 |
36 |
Nearly killed. |
6 |
36 |
Gain an Enemy |
6 |
39 |
Promoted to Scholar (Physician) rank 2. |