Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Encounter a Psionic institute. |
1 |
21 |
Tested for psionic powers |
2 |
22 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
2 |
25 |
Gift causes a former ally to turn on Carrie Lowe and betray Carrie Lowe. One Ally or Contact becomes an Enemy. |
3 |
25 |
Failed to qualify for Performer (Entertainer). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
27 |
A sudden war destroys Carrie Lowe's trade routes and contacts, forcing Carrie Lowe to flee that region of space. |
3 |
27 |
Gain rebels as Enemy |
4 |
27 |
Switched to Drifter (Barbarian). |
4 |
30 |
Attacked by enemies and injured. |
4 |
30 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
30 |
Gain Enemy if Carrie Lowe don't already have one. |
5 |
31 |
Continued as Drifter (Barbarian). |
5 |
35 |
A new romantic starts. Gain an Ally. |
5 |
35 |
Forced to continue current assignment. |
5 |
35 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
35 |
Continued as Drifter (Barbarian). |
6 |
36 |
Carrie Lowe do not know what happened to Carrie Lowe. There is a gap in Carrie Lowe's memory. |
7 |
36 |
Failed to qualify for Free Trader (Merchant). |
7 |
36 |
Switched to Drifter (Scavenger). |
7 |
40 |
Promoted to Drifter (Scavenger) rank 1. |