Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
22 |
A police detective or rival criminal forces Cecil Horgan to flee and vows to hunt Cecil Horgan down. Gain an Enemy. |
2 |
22 |
Became a Scout (Surveyor). |
2 |
23 |
Cecil Horgan have no idea what happened to Cecil Horgan – they found Cecil Horgan's ship drifting on the fringes of friendly space. |
3 |
23 |
Returned to Rogue (Enforcer). |
3 |
25 |
A police detective or rival criminal forces Cecil Horgan to flee and vows to hunt Cecil Horgan down. Gain an Enemy. |
4 |
25 |
Failed to qualify for Colonist (Citizen). |
4 |
25 |
Became a Drifter (Wanderer). |
4 |
28 |
Find Ancient Technology. |
4 |
29 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
29 |
Voluntarily left Wanderer |
5 |
29 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
32 |
Cecil Horgan is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
5 |
33 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
33 |
Continued as Believer (Missionary/Humanitarian). |
6 |
34 |
Cecil Horgan refuse to secretly provide religious rites for a dying leader or noble, because they do not share Cecil Horgan's faith. |
6 |
37 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
7 |
37 |
Continued as Believer (Missionary/Humanitarian). |
7 |
38 |
Cecil Horgan secretly provide religious rites for a dying leader or noble, although they do not share Cecil Horgan's faith. Gain an Ally in the family and a Rival who disagrees with Cecil Horgan's choice. |