Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
22 |
A crime lord considers Chris Gleeson his protégé. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Rogue (Thief) with previous rank. |
2 |
25 |
Involved in a feud with a rival criminal organization. |
2 |
26 |
Promoted to Rogue (Thief) rank 2. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
30 |
Betrayed by a friend. One of Chris Gleeson's Contacts or Allies betrays Chris Gleeson, ending Chris Gleeson's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
30 |
Became a Merchant (Broker). |
4 |
33 |
A sudden war destroys Chris Gleeson's trade routes and contacts, forcing Chris Gleeson to flee that region of space. |
4 |
33 |
Gain rebels as Enemy |
5 |
33 |
Returned to Rogue (Enforcer). |
5 |
34 |
Involved in a gambling ring. |
5 |
37 |
Promoted to Rogue (Enforcer) rank 2. |
6 |
37 |
Voluntarily left Enforcer |
6 |
37 |
Entered Merchant Academy with the Shipboard curriculum. |
6 |
41 |
Moved to a new world. |
6 |
41 |
Graduated. |