Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
19 |
Lost eye or limb. Owe 1,250 for medical bills. |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
23 |
Find valuable salvage. |
2 |
23 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
23 |
Voluntarily left Scavenger |
3 |
23 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
3 |
25 |
A notable academic consults with Clair Hawdon about a publication or documentary he is working on. Gain a Contact in academia. |
4 |
27 |
Continued as Believer (Mainstream Believer). |
4 |
31 |
Clair Hawdon come into conflict with a splinter group Clair Hawdon's own religion which maintains Clair Hawdon's version is the wrong one. Gain 2 Rivals. |
5 |
31 |
Failed to qualify for Colonist (Citizen). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
35 |
Make an unexpected connection outside Clair Hawdon's normal circles. Gain a Contact. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
Clair Hawdon's ship or starport is destroyed by criminals. Gain them as an Enemy. |