Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
21 |
Vessel participates in a diplomatic mission. |
1 |
22 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Navy (Engineer/Gunner) with previous rank. |
2 |
25 |
Clare Simmmons foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
29 |
Vessel participates in a diplomatic mission. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
4 |
30 |
Voluntarily left Engineer/Gunner |
4 |
30 |
Became a Citizen (Worker). |
4 |
34 |
Hard times caused by a lack of interstellar trade costs Clare Simmmons Clare Simmmons's job. |
5 |
34 |
Failed to qualify for Scientist (Scholar). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Army (Army Support) with the new title Private. |
5 |
37 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
6 |
37 |
Became a Drifter (Scavenger). |
6 |
41 |
Clare Simmmons run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |