Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Shipboard curriculum. |
1 |
20 |
Contacted by an underground psionic group. |
1 |
20 |
Dropped out of the merchant academy. |
2 |
20 |
Became a Scout (Surveyor). |
2 |
24 |
When dealing with an alien race, Clarence Johnston botch an opportunity to gather extra intelligence about them. |
2 |
24 |
Clarence Johnston inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
24 |
Continued as Scout (Surveyor). |
3 |
25 |
When dealing with an alien race, Clarence Johnston have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
4 |
28 |
Continued as Scout (Surveyor). |
4 |
32 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
5 |
32 |
Failed to qualify for Corporate (Citizen). |
5 |
32 |
Became a Drifter (Wanderer). |
5 |
34 |
Attacked by enemies and injured. |
5 |
34 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
34 |
Gain Enemy if Clarence Johnston don't already have one. |
5 |
36 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
39 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
40 |
Promoted to Drifter (Wanderer) rank 2. |