Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
Imperial trade restrictions force Claud Simpson out of business. |
2 |
20 |
Failed to qualify for Star Marine (Marine). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
22 |
Claud Simpson's work ends up coming home with Claud Simpson, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
24 |
Continued as Agent (Law Enforcement). |
3 |
28 |
Go undercover to investigate an enemy. |
3 |
28 |
Arrested |
3 |
28 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
28 |
Became a Prisoner (Fixer). |
4 |
30 |
Severely injured. Owe 15,000 for medical bills. |
5 |
32 |
Switched to Prisoner (Inmate) with previous rank. |
5 |
34 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
36 |
Switched to Prisoner (Thug) with previous rank. |
6 |
37 |
Nearly killed. Owe 15,000 for medical bills. |