Clem Fergusson  

Species Age Sex Str Dex End Int Edu SocUPP
Yilean 41 M 7 (0) 6 (0) 4 (-1) 4 (-1) 10 (1) 4 (-1)7644A4
Astute, Shimmering hair, Neurotic
 
Skills
Admin 1
Advocate 0
Animals 0
Athletics 0
Broker 0
Carouse 1
Diplomat 0
Drive (Mole) 1
Electronics (Computers) 1
Gambler 1
Gun Combat 0
Jack-of-All-Trades 1
Leadership 0
Mechanic 0
Medic 0
Navigation 0
Pilot 0
Profession (Spacer/Belter) 1
Recon 0
Science (Social Sciences) 0
Seafarer 0
Survival 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Corporate Manager23
Scout Explorer 01
Drifter Scavenger 01
 
EducationGraduated
Colonial Upbringing Completed
 
Term Age History
1 18 Entered Colonial Upbringing.
1 20 Gained a contact.
1 26 Left the colonies.
2 26 Became a Citizen (Corporate).
2 28 Clem Fergusson's business expands, Clem Fergusson's corporation grows, or the colony thrives.
2 30 Promoted to Citizen (Corporate) rank 1.
3 30 Continued as Citizen (Corporate).
3 31 Clem Fergusson is rewarded for Clem Fergusson's diligence or cunning.
3 34 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
4 34 Continued as Citizen (Corporate).
4 36 A revolution, attack or other unusual event throws Clem Fergusson's life into chaos, forcing Clem Fergusson to leave the planet.
5 36 Failed to qualify for Journalist (Entertainer).
5 36 Submitted to the draft.
5 36 Became a Scout (Explorer).
5 37 Psychologically damaged by Clem Fergusson's time in the scouts.
6 37 Failed to qualify for Colonist (Citizen).
6 37 Became a Drifter (Scavenger).
6 38 Severely injured. Fully recovered. Owe 5,000 for medical bills.
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