Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Marine (Merchant). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Go undercover to investigate an enemy. |
1 |
22 |
Arrested |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Became a Prisoner (Fixer). |
2 |
25 |
Attmped but failed to save a guard or prison officer. |
2 |
23 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
2 |
26 |
Promoted to Prisoner (Fixer) rank 1. |
2 |
26 |
Paroled from prison. |
3 |
26 |
Failed to qualify for Artist (Entertainer). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
30 |
Attempted a risky adventure and was wildly successful. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
34 |
Gained a contact. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
35 |
Betrayed by a friend. One of Cliff Hoddle's Contacts or Allies betrays Cliff Hoddle, ending Cliff Hoddle's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
35 |
Became a Citizen (Colonist). |
6 |
38 |
Spent time maintaining and using heavy vehicles. |
6 |
39 |
Promoted to Citizen (Colonist) rank 1. |