Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
When dealing with an alien race, Columbus Murray botch an opportunity to gather extra intelligence about them. |
1 |
20 |
Columbus Murray's ship is damaged, and Columbus Murray have to hitch-hike Columbus Murray's way back across the stars to the nearest scout base. |
1 |
20 |
Gain 3 Contacts. Gain 1 Enemies. |
2 |
22 |
Voluntarily left Surveyor |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
25 |
Attacked by enemies and injured. |
2 |
25 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
25 |
Gain Enemy if Columbus Murray don't already have one. |
3 |
26 |
Voluntarily left Scavenger |
3 |
26 |
Became a Merchant (Free Trader). |
3 |
27 |
Befriend a useful ally in one sphere. Gain an Ally. |
3 |
30 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
34 |
Imperial trade restrictions force Columbus Murray out of business. |
5 |
34 |
Became a Noble (Administrator) with the new title Assistant. |
5 |
38 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
5 |
38 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |