Columbus Simmons  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 41 M 6 (0) 6 (0) 6 (0) 7 (0) 9 (1) 8 (0)666798
Sparse beard, Nosy
 
Skills
Art (Presentation) 0
Broker 1
Carouse 0
Deception 1
Diplomat 1
Drive (Mole) 1
Electronics (Comms) 1
Flyer 0
Investigate 1
Medic 0
Persuade 0
Profession (Freeloader) 0
Recon 1
Stealth 1
Steward 0
Survival 1
CareerAssignmentTitleRankTerms
Entertainer Journalist Staff Writer22
Scout Courier 02
Merchant Broker 11
 
Name Type Affinity Enmity Power Influence Species
Alec Hooligan Enemy 0 2 2 0 Urunishani (M/54)
Ara Pinkerton Contact 3 2 2 2 Azhanti (F/31)
Mathilda Clubb Contact 3 0 0 1 Vanejenese (F/44)
Abraham Jackson Contact 3 0 2 2 Dynchia, Imperium (M/24)
Danny Clark Contact 0 2 5 3 Dynchia, Imperium (M/25)
Oelkfalae Anksueaegz Enemy 0 1 0 1 Vargr, Imperium (M/45)
Geraldine Mills Rival 1 2 3 0 Dynchia, Imperium (F/47)
Clementine Greerson Contact 2 1 5 4 Dynchia, Imperium (F/53)
Clementine Greerson gains in power.
 
Term Age History
1 18 Became a Entertainer (Journalist).
1 21 Works is especially well received and popular, making Columbus Simmons a minor celebrity
1 22 Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer.
2 22 Continued as Entertainer (Journalist).
2 25 One of Columbus Simmons's pieces of art is stolen, and the investigation brings Columbus Simmons into the criminal underworld.
2 26 Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer.
3 26 Voluntarily left Journalist
3 26 Failed to qualify for University.
3 26 Submitted to the draft.
3 26 Became a Scout (Courier).
3 27 Columbus Simmons's scout ship is one of the first on the scene to rescue the survivors of a disaster but Columbus Simmons fail to help. Gain an Enemy.
3 27 Columbus Simmons's ship is damaged, and Columbus Simmons have to hitch-hike Columbus Simmons's way back across the stars to the nearest scout base.
3 27 Gain 4 Contacts. Gain 1 Enemies.
4 30 Continued as Scout (Courier).
4 33 When dealing with an alien race, Columbus Simmons botch an opportunity to gather extra intelligence about them.
4 33 Columbus Simmons inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
5 34 Voluntarily left Courier
5 34 Became a Merchant (Broker).
5 37 Make an unexpected connection outside Columbus Simmons's normal circles. Gain a Contact.
5 38 Promoted to Merchant (Broker) rank 1.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙