Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
A series of bad deals and decisions force Corbett Bluit into bankruptcy. Corbett Bluit salvages what Corbett Bluit can. |
2 |
20 |
Became a Drifter (Barbarian). |
2 |
21 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
21 |
Became a Army (Cavalry) with the new title Private. |
3 |
24 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
24 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
24 |
Submitted to the draft. |
4 |
24 |
Became a Marine (Marine Support) with the new title Marine. |
4 |
25 |
Victim of a crime |
4 |
28 |
Attempt at commissioned failed. |
5 |
28 |
Voluntarily left Marine Support |
5 |
28 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
32 |
Corbett Bluit faith is shaken. |
6 |
32 |
Continued as Believer (Missionary/Humanitarian). |
6 |
35 |
Opponents of Corbett Bluit's belief system ambush Corbett Bluit. |
6 |
35 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
35 |
Switched to Drifter (Scavenger). |
7 |
39 |
Promoted to Drifter (Scavenger) rank 1. |