Initiate Curtis Lamb  

Species Age Sex Str Dex End Int Edu SocUPP
Kedepu 41 M 5 (-1) 5 (-1) 6 (0) 7 (0) 10 (1) 9 (1)5567A9
Quiet
 
Skills
Art (Performing) 0
Astrogation 0
Electronics 0
Gun Combat 0
Investigate 1
Language (Zdetl (Zhodani)) 1
Mechanic 0
Pilot (Small Craft) 1
Profession (Worker/Construction) 1
Science (Social Sciences/Belief) 1
Stealth 1
Streetwise 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Scavenger 15
Believer Mainstream Believer Initiate11
 
Term Age History
1 18 Failed to qualify for Field Researcher (Scholar).
1 18 Became a Drifter (Scavenger).
1 20 Attempted a risky adventure and was wildly successful.
1 22 Promoted to Drifter (Scavenger) rank 1.
2 22 Continued as Drifter (Scavenger).
2 26 Attacked by enemies and injured.
2 26 Scarred. Fully recovered. Owe 10,000 for medical bills.
2 26 Gain Enemy if Curtis Lamb don't already have one.
3 26 Continued as Drifter (Scavenger).
3 27 Attacked by enemies that Curtis Lamb easily defeat.
3 27 Gain Enemy if Curtis Lamb don't already have one.
4 30 Continued as Drifter (Scavenger).
4 32 Find valuable salvage.
5 34 Continued as Drifter (Scavenger).
5 36 Betrayed by a friend. One of Curtis Lamb's Contacts or Allies betrays Curtis Lamb, ending Curtis Lamb's career. That Contact or Ally becomes a Rival or Enemy.
6 36 Became a Believer (Mainstream Believer) with the new title Lay Person.
6 37 Curtis Lamb is sent to a new community or parish to preach The Word among the poor.
6 40 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
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