Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
22 |
A mission goes disastrously wrong due to Darrell Hotty's commander’s error or incompetence, but Darrell Hotty survive. |
1 |
22 |
Report commander and gain an Enemy. |
1 |
22 |
Forced to continue current assignment |
1 |
22 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Marine (Star Marine). |
2 |
24 |
Darrell Hotty is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
24 |
Failed to qualify for Explorer (Scout). |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
27 |
Betrayed by a friend. One of Darrell Hotty's Contacts or Allies betrays Darrell Hotty, ending Darrell Hotty's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
27 |
Became a Agent (Corporate Agent). |
4 |
28 |
Advanced training in a specialist field. |
4 |
31 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
5 |
31 |
Continued as Agent (Corporate Agent). |
5 |
34 |
Go undercover to investigate an enemy. |
5 |
34 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
35 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
6 |
35 |
Continued as Agent (Corporate Agent). |
6 |
36 |
Established a network of contacts. Gain 3 contacts. |
6 |
39 |
Promoted to Agent (Corporate Agent) rank 3. |