Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Betrayed by a friend. One of Daryl Kinghead's Contacts or Allies betrays Daryl Kinghead, ending Daryl Kinghead's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
A sudden war destroys Daryl Kinghead's trade routes and contacts, forcing Daryl Kinghead to flee that region of space. |
3 |
28 |
Gain rebels as Enemy |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
37 |
Daryl Kinghead's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
37 |
Became a Scout (Courier). |
6 |
39 |
A new romantic starts. Gain an Ally. |