Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Good fortune |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
24 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
24 |
Failed to qualify for Merchant Academy. |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
27 |
Vessel participates in a notable military engagement. |
3 |
28 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
4 |
28 |
Continued as Navy (Engineer/Gunner). |
4 |
32 |
During a battle, defeat or victory depends on Dayton Collins's actions. The ship suffers severe damage and Dayton Collins is blamed for the disaster. Dayton Collins is court - martialled and discharged. |
5 |
32 |
Failed to qualify for Performer (Entertainer). |
5 |
32 |
Became a Drifter (Barbarian). |
5 |
33 |
Attacked by enemies that Dayton Collins easily defeat. |
5 |
33 |
Gain Enemy if Dayton Collins don't already have one. |
6 |
36 |
Continued as Drifter (Barbarian). |
6 |
40 |
Offered job by a patron. Now owe him a favor. |
6 |
40 |
Promoted to Drifter (Barbarian) rank 1. |