De-tar  

Species Age Sex Str Dex End Int Edu SocUPP
Bwap 41 M 2 (-2) 14 (2) 2 (-2) 11 (1) 7 (0) 8 (0)2E2B78
Smart
 
Skills
Animals (Handling) 1
Carouse 0
Drive 0
Engineer (M-drive) 1
Investigate 1
Language 0
Melee 0
Science (Life Sciences) 0
Seafarer 0
Stealth 1
Steward 1
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 01
Entertainer Performer 23
Citizen Colonist 11
 
Term Age History
1 18 Became a Drifter (Barbarian).
1 22 De-tar run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2 22 Became a Entertainer (Performer).
2 25 Refused to criticise a questionable political leader on De-tar's homeworld.
2 26 Promoted to Entertainer (Performer) rank 1.
3 26 Continued as Entertainer (Performer).
3 29 One of De-tar's pieces of art is stolen, and the investigation brings De-tar into the criminal underworld.
4 30 Continued as Entertainer (Performer).
4 34 One of De-tar's pieces of art is stolen, and the investigation brings De-tar into the criminal underworld.
4 34 Promoted to Entertainer (Performer) rank 2.
5 34 Voluntarily left Performer
5 34 Became a Citizen (Colonist).
5 37 De-tar gain experience in a technical field as a computer operator or surveyor.
5 38 Promoted to Citizen (Colonist) rank 1.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙