Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Artist (Entertainer). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Devon Fleming spend a great deal of time on the fringes of Charted Space. |
1 |
20 |
Psychologically damaged by Devon Fleming's time in the scouts. |
2 |
22 |
Continued as Scout (Courier). |
2 |
25 |
Devon Fleming's ship is damaged, and Devon Fleming have to hitch-hike Devon Fleming's way back across the stars to the nearest scout base. |
2 |
25 |
Gain 5 Contacts. Gain 1 Enemies. |
3 |
25 |
Became a Drifter (Scavenger). |
3 |
29 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
29 |
Continued as Drifter (Scavenger). |
4 |
30 |
Betrayed by a friend. One of Devon Fleming's Contacts or Allies betrays Devon Fleming, ending Devon Fleming's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
30 |
Failed to qualify for Scientist (Scholar). |
5 |
30 |
Continued as Drifter (Scavenger). |
5 |
34 |
Lost eye or limb. Owe 5,000 for medical bills. |
6 |
34 |
Became a Citizen (Colonist). |
6 |
37 |
Gained a contact. |
6 |
38 |
Promoted to Citizen (Colonist) rank 1. |