Dewey Freeman  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 41 M 6 (0) 4 (-1) 7 (0) 10 (1) 10 (1) 2 (-2)647AA2
Sore
 
Skills
Animals (Handling) 1
Art (Performing) 0
Broker 0
Drive 0
Electronics 0
Gambler 1
Mechanic 1
Medic 0
Melee 0
Persuade 1
Recon 1
Science (Social Sciences) 0
Steward 0
Survival 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 4th Officer22
Drifter Barbarian 13
 
Term Age History
1 18 Failed to qualify for Thief (Rogue).
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 19 Risk Dewey Freeman's fortune on a possibility lucrative deal and win.
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Continued as Merchant (Merchant Marine).
2 25 Embroiled in legal trouble.
2 26 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
3 26 Voluntarily left Merchant Marine
3 26 Became a Drifter (Barbarian).
3 27 Attacked by enemies and injured.
3 27 Scarred. Owe 2,500 for medical bills.
3 27 Gain Enemy if Dewey Freeman don't already have one.
4 30 Continued as Drifter (Barbarian).
4 33 Attempted a risky adventure and was wildly successful.
4 34 Promoted to Drifter (Barbarian) rank 1.
5 34 Continued as Drifter (Barbarian).
5 36 Find valuable salvage.
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