Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Voluntarily left Free Trader |
2 |
22 |
Became a Agent (Intelligence). |
2 |
26 |
Go undercover to investigate an enemy. |
2 |
26 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
2 |
26 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
30 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
30 |
Became a Scout (Explorer). |
4 |
32 |
Psychologically damaged by Dick Hoddle's time in the scouts. |
5 |
32 |
Became a Scholar (Scientist). |
5 |
34 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
6 |
36 |
Continued as Scholar (Scientist). |
6 |
40 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |