Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
During a battle, defeat or victory depends on Douglas McDermot's actions. Douglas McDermot actions lead to an honorabe discharge. |
2 |
21 |
Failed to qualify for Performer (Entertainer). |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
25 |
Offered job by a patron. Now owe him a favor. |
2 |
25 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
25 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
28 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
29 |
Continued as Believer (Missionary/Humanitarian). |
4 |
33 |
Douglas McDermot come into conflict with a splinter group Douglas McDermot's own religion which maintains Douglas McDermot's version is the wrong one. Gain 2 Rivals. |
5 |
33 |
Failed to qualify for Corporate (Citizen). |
5 |
33 |
Switched to Drifter (Scavenger). |
5 |
34 |
A new romantic starts. Gain an Ally. |
6 |
37 |
Continued as Drifter (Scavenger). |
6 |
39 |
Suffer from a life-threatening illness. |