Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
Befriend a useful ally in one sphere. Gain an Ally. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
26 |
Promoted to Merchant (Free Trader) rank 2. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
28 |
Duke Ames's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
28 |
Became a Marine (Ground Assault) with the new title Marine. |
4 |
29 |
Scarred. |
4 |
32 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
5 |
32 |
Voluntarily left Ground Assault |
5 |
32 |
Became a Scout (Surveyor). |
5 |
35 |
Psychologically damaged by Duke Ames's time in the scouts. |
6 |
35 |
Became a Drifter (Barbarian). |
6 |
37 |
Betrayed by a friend. One of Duke Ames's Contacts or Allies betrays Duke Ames, ending Duke Ames's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
37 |
Returned to Merchant (Free Trader). |
7 |
38 |
Accused of a crime |
7 |
41 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |