Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Cavalry (Army). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Hard times caused by a lack of interstellar trade costs Duncan Thomas's job. |
2 |
21 |
Failed to qualify for Corporate (Citizen). |
2 |
21 |
Became a Drifter (Barbarian). |
2 |
23 |
Attacked by enemies and injured. |
2 |
23 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
23 |
Gain Enemy if Duncan Thomas don't already have one. |
3 |
25 |
Continued as Drifter (Barbarian). |
3 |
28 |
Attacked by enemies that Duncan Thomas easily defeat. |
3 |
28 |
Gain Enemy if Duncan Thomas don't already have one. |
3 |
29 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
29 |
Continued as Drifter (Barbarian). |
4 |
33 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
5 |
33 |
Continued as Drifter (Barbarian). |
5 |
37 |
Betrayed by a friend. One of Duncan Thomas's Contacts or Allies betrays Duncan Thomas, ending Duncan Thomas's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
37 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
39 |
Make an unexpected connection outside Duncan Thomas's normal circles. Gain a Contact. |