Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
19 |
Scarred. Owe 2,500 for medical bills. |
2 |
19 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
20 |
A sudden war destroys Dwight Ellis's trade routes and contacts, forcing Dwight Ellis to flee that region of space. |
2 |
20 |
Gain rebels as Enemy |
3 |
20 |
Became a Agent (Intelligence). |
3 |
21 |
Gained a contact. |
4 |
24 |
Continued as Agent (Intelligence). |
4 |
27 |
Dwight Ellis went above and beyond the call of duty. |
4 |
28 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
5 |
28 |
Continued as Agent (Intelligence). |
5 |
29 |
Rewarded for a successful mission. |
5 |
32 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
6 |
32 |
Voluntarily left Intelligence |
6 |
32 |
Failed to qualify for Performer (Entertainer). |
6 |
32 |
Became a Drifter (Barbarian). |
6 |
36 |
Attacked by enemies that Dwight Ellis easily defeat. |
6 |
36 |
Gain Enemy if Dwight Ellis don't already have one. |
6 |
36 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
36 |
Continued as Drifter (Barbarian). |
7 |
38 |
Attacked by enemies and injured. |
7 |
38 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
7 |
38 |
Gain Enemy if Dwight Ellis don't already have one. |