Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
19 |
An investigation, tour, project or expedition goes wrong, stranding E-pe-peses far from home. |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
20 |
Attacked by enemies and injured. |
2 |
20 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
20 |
Gain Enemy if E-pe-peses don't already have one. |
3 |
23 |
Continued as Drifter (Scavenger). |
3 |
24 |
E-pe-peses run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
24 |
Became a Scout (Explorer). |
4 |
28 |
A new romantic starts. Gain an Ally. |
4 |
28 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
5 |
28 |
Continued as Scout (Explorer). |
5 |
31 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
31 |
Returned to Drifter (Scavenger). |
6 |
33 |
Suffer from a life-threatening illness. |
7 |
33 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
36 |
Opponents of E-pe-peses's belief system ambush E-pe-peses. |
7 |
36 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
8 |
36 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
36 |
Retired at age 36. |
8 |
36 |
Became a Citizen (Corporate). |
8 |
37 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
9 |
37 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
37 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
9 |
41 |
E-pe-peses come into conflict with a splinter group E-pe-peses's own religion which maintains E-pe-peses's version is the wrong one. Gain 1 Rivals. |
10 |
41 |
Aging Crisis. Owe 30,000 for medical bills. |