Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Political upheaval strikes Earl Watson's homeworld, and Earl Watson is caught up in the revolution. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
24 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
3 |
24 |
Became a Merchant (Broker). |
3 |
25 |
Make an unexpected connection outside Earl Watson's normal circles. Gain a Contact. |
3 |
28 |
Promoted to Merchant (Broker) rank 1. |
4 |
28 |
Continued as Merchant (Broker). |
4 |
31 |
Make an unexpected connection outside Earl Watson's normal circles. Gain a Contact. |
5 |
32 |
Continued as Merchant (Broker). |
5 |
34 |
Imperial trade restrictions force Earl Watson out of business. |
6 |
34 |
Became a Drifter (Wanderer). |
6 |
38 |
Earl Watson do not know what happened to Earl Watson. There is a gap in Earl Watson's memory. |