Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
20 |
Involved in a feud with a rival criminal organization. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
23 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
23 |
Failed to qualify for Intelligence (Agent). |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
26 |
Attacked by enemies that Eddie Fisher easily defeat. |
3 |
26 |
Gain Enemy if Eddie Fisher don't already have one. |
3 |
27 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
30 |
Find Ancient Technology. |
4 |
31 |
Forced to muster out. |
5 |
31 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |