Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
21 |
Refused to take part in a black ops mission that goes against the conscience and ejected from the service. |
2 |
21 |
Became a Noble (Dilettante) with the new title Wastrel. |
2 |
25 |
Become deeply involved in politics on Edward Fawns's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
3 |
25 |
Voluntarily left Dilettante |
3 |
25 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
26 |
Birth or Death involving a family member or close friend. |
3 |
29 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
4 |
29 |
Continued as Navy (Engineer/Gunner). |
4 |
33 |
Abuse Edward Fawns's position for profit. |
4 |
33 |
Forced to muster out. |
5 |
33 |
Became a Merchant (Broker). |
5 |
34 |
Make an unexpected connection outside Edward Fawns's normal circles. Gain a Contact. |
5 |
37 |
Promoted to Merchant (Broker) rank 1. |
6 |
37 |
Continued as Merchant (Broker). |
6 |
39 |
A sudden war destroys Edward Fawns's trade routes and contacts, forcing Edward Fawns to flee that region of space. |
6 |
39 |
Gain rebels as Enemy |