Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
19 |
Made lifelong friends. Gain 3 Allies. |
1 |
21 |
Dropped out of military academy. |
2 |
21 |
Failed to qualify for Intelligence (Agent). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Scout (Courier). |
2 |
23 |
When dealing with an alien race, Edward Shackley botch an opportunity to gather extra intelligence about them. |
2 |
23 |
Nearly killed. Owe 45,000 for medical bills. |
3 |
25 |
Continued as Scout (Courier). |
3 |
26 |
Edward Shackley inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
26 |
Failed to qualify for Law Enforcement (Agent). |
4 |
26 |
Became a Drifter (Barbarian). |
4 |
28 |
Edward Shackley run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
28 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
28 |
Switched to Drifter (Scavenger). |
5 |
32 |
Offered job by a patron. Now owe him a favor. |
5 |
32 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
32 |
Became a Scholar (Scientist). |
6 |
34 |
Advanced training in a specialist field. |
7 |
36 |
Continued as Scholar (Scientist). |
7 |
37 |
Make a breakthrough in Edward Shackley's field. |