Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
21 |
Failed to qualify for Law Enforcement (Agent). |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
23 |
Attempted a risky adventure and was wildly successful. |
3 |
25 |
Continued as Drifter (Wanderer). |
3 |
27 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
4 |
27 |
Became a Merchant (Broker). |
4 |
31 |
Promoted to Merchant (Broker) rank 1. |
5 |
31 |
Voluntarily left Broker |
5 |
31 |
Switched to Drifter (Scavenger). |
5 |
32 |
Ekko Abde do not know what happened to Ekko Abde. There is a gap in Ekko Abde's memory. |
6 |
32 |
Became a Entertainer (Performer). |
6 |
35 |
Gain a patron in the arts. Gain an Ally |
7 |
36 |
Voluntarily left Performer |
7 |
36 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
36 |
Submitted to the draft. |
7 |
36 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
7 |
38 |
A good deal ensures Ekko Abde is living the high life for a few years. |