Clerk Ellis Learmonth  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 41 M 4 (-1) 10 (1) 6 (0) 12 (2) 9 (1) 10 (1)4A6C9A
Alluring, Scarred face
 
Skills
Admin 2
Advocate 1
Animals 0
Broker 0
Diplomat 0
Drive (Walker) 1
Electronics 0
Gun Combat (Slug) 1
Investigate 0
Leadership 0
Mechanic 0
Melee (Grapple) 1
Persuade 1
Science (Social Sciences/Archaeology) 1
Science (Social Sciences/Linguistics) 1
Science (Physical Sciences/Physics) 1
Survival 0
Tactics (Military) 1
CareerAssignmentTitleRankTerms
Citizen Corporate 12
Scholar Field Researcher 11
Scholar Physician 11
Noble Administrator Clerk12
 
Name Type Affinity Enmity Power Influence Species
Serena Dunn Enemy 0 4 3 1 Darmine (F/15)
Hal Rule Enemy 0 6 4 3 Darmine (M/23)
 
Term Age History
1 18 Became a Citizen (Corporate).
1 21 Ellis Learmonth is rewarded for Ellis Learmonth's diligence or cunning.
1 22 Promoted to Citizen (Corporate) rank 1.
2 22 Continued as Citizen (Corporate).
2 24 Life ruined by a criminal gang. Gain the gang as an Enemy
3 24 Became a Scholar (Field Researcher).
3 28 Agreed to perform research that goes against Ellis Learmonth's conscience. Gain 1 Enemies.
3 28 Promoted to Scholar (Field Researcher) rank 1.
4 28 Attempted to change assignments.
4 28 Switched to Scholar (Physician) with previous rank.
4 30 Entangled in a bureaucratic or legal morass that distracts Ellis Learmonth from Ellis Learmonth's work.
5 32 Voluntarily left Physician
5 32 Became a Noble (Administrator) with the new title Assistant.
5 33 Inherit a gift from a rich relative.
5 36 Promoted to Noble (Administrator) rank 1 with the new title Clerk.
6 36 Continued as Noble (Administrator).
6 39 Join a successful conspiracy of nobles.
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