Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
22 |
Graduated. Gain an rival who is upset that Elmo Maynard left the community. |
2 |
22 |
Became a Merchant (Free Trader). |
2 |
23 |
Elmo Maynard's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
23 |
Became a Citizen (Colonist). |
3 |
27 |
Spent time maintaining and using heavy vehicles. |
3 |
27 |
Promoted to Citizen (Colonist) rank 1. |
4 |
27 |
Continued as Citizen (Colonist). |
4 |
30 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
30 |
Became a Psion (Wild Talent). |
5 |
33 |
Good fortune |
6 |
34 |
Continued as Psion (Wild Talent). |
6 |
35 |
Attempt to use powers for personal gain, but it backfires. |