Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
20 |
Became a Merchant (Broker). |
2 |
24 |
Promoted to Merchant (Broker) rank 1. |
3 |
24 |
Continued as Merchant (Broker). |
3 |
25 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
28 |
Voluntarily left Broker |
4 |
28 |
Failed to qualify for Line/Crew (Navy). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Scout (Explorer). |
4 |
29 |
Serve as the courier for an important message from the Imperium. |
4 |
32 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
5 |
32 |
Continued as Scout (Explorer). |
5 |
34 |
Psychologically damaged by Elvin Jack's time in the scouts. |
6 |
34 |
Switched to Citizen (Corporate). |
6 |
37 |
Political upheaval strikes Elvin Jack's homeworld, and Elvin Jack is caught up in the revolution. |
6 |
38 |
Promoted to Citizen (Corporate) rank 1. |